Hi, I am Tica Lin!
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I am an HCI research scientist and designer with a deep passion for interactive technology, data visualization, and sports. I hold a Ph.D. in Computer Science from Harvard University, where my research centered on Immersive Analytics, SportsXR, and Human-AI Interaction. My work bridges the gap between technology and human experience, leveraging AI and XR to seamlessly merge physical and digital worlds. Through innovative, data-driven design, I strive to create and evaluate tools and experiences that empower individuals in this transformative era of AI and information.
My work, recognized with Best Paper Awards in HCI & Visualization community, has been published in top venues such as ACM SIGCHI, IEEE VIS, and TVCG journal. I have contributed to the development of innovative AR/VR and AI technologies at Adobe Research, Apple Vision Pro and Meta Reality Labs as a research intern. Prior to my PhD, I was a Sr. Data Visualization Designer at Visa and the first UX Designer at Philadelphia 76ers Basketball Analytics, experiences I shared in my book “My 76ers Story”.
I believe that “Design quality grows from intellectual quality,” a principle that has shaped my journey to blend creativity with knowledge. Driven by a passion for knowledge sharing and community building, I authored Ph.D. Survival Kit in Harvard Graduate Review to support fellow students navigating the PhD hardship. My featured work and journey can be explored through my publications and talks.
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Featured Publications
VIRD: Immersive Match Video Analysis for High-Performance Badminton Coaching
IEEE Transactions on Visualization and Computer Graphics, 2023 (VIS'23)
Paper (IEEE) Open Access Code VideoXR Input Error Mediation for Hand-Based Input: Task and Context Influences a User’s Preference
IEEE International Symposium on Mixed and Augmented Reality, 2023 (ISMAR'23)
Paper (IEEE) Open Access VideoThe Quest for Omnioculars: Embedded Visualization for Augmenting Basketball Game Viewing Experiences
Honorable Mention Award (Top 5%)
IEEE Transactions on Visualization and
Computer Graphics, 2022 (VIS'22)
Labeling Out-of-View Objects in Immersive Analytics to Support Situated Visual Searching
IEEE Transactions on Visualization and Computer Graphics, 2021 (Invited to present at VIS'22)
Paper (IEEE) Open Access VideoTowards an Understanding of Situated AR Visualization for Basketball Free-Throw Training
Honorable Mention Award (Top 5%)
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI'21)